Ostensibly, Seth works at the Pearl to keep a divinely-sanctioned eye on the demon calling herself Augusta Packer. In practice, the two of them have reached an uneasy detente in their tug-of-war for Clarence Barton’s soul. Seth isn’t a neophyte; he knows he’s being manipulated. He minds less than he should, because the alternative is a return to Heaven and its perpetual tedium. Despite his immortality, he’s never done well with boredom, and the end of the pitched battles between the heavenly host and the armies of Satan has thwarted his soldierly ambitions. Baiting his demonic counterpart at every opportunity adds at least a little spice to waiting around for the Rapture.
Emmett Garrison
Emmett is a POLTERGEIST SPIRIT.
Emmett was born in Caledonia, or the northern portion of what we call Scotland, sometime in the first century. He couldn’t tell you exactly when he was born, or how old he was when he died — It’s been so long that his memory of being alive is hazy at best. He’s pretty sure he was killed by a Roman, but he’s also quick to add that it must not have been all that traumatic because he doesn’t remember it at all. Never is not the only place on Earth where the barrier between life and afterlife are thin, and Emmett has availed himself of all of them for varying periods of time and under many aliases. He is one of Never’s oldest residents, having been in the town since before it had a name. He is known for being gregarious and deeply loyal to his work for the Sheriff’s Department.
Liu Jun
Liu Jun is the man you go to in Never when you need something no one else can get — Or no one else will get. A successful trader with a calm demeanor and a sharper eye, Jun runs his business out of a modest warehouse near the train tracks, where the scent of foreign spices mixes with gun oil, silk, and secrets. His inventory shifts like the wind, but his reputation never falters: If it exists, Jun can procure it, for a price.
As a demon sent to Never to quietly lure the desperate and the curious into Hell’s ledger, Jun provides: A rare tincture for a sick child, a forged deed, a cursed relic whispered about in legend. In doing so, he moves his customers one step closer to damnation. His contracts are written in flawless ink, sealed with handshakes that always seem to chill the room.
Homer Tracy
Homer Tracy is the ever-smiling impresario of the Majestic, Never’s raucous, slightly ramshackle Vaudeville theater tucked between a gunsmith and a bakery on Pecos Ave. With a booming laugh that echoes through the rafters and a knack for finding talent in the unlikeliest places, Homer brings joy, spectacle, and a touch of the absurd to a town that often forgets to smile. He feeds the hungry out of the Majestic’s back door twice a day, no questions asked, and knows every name, every face, every trouble that passes through his ticket booth.
But beneath the greasepaint and good humor, Homer is serious about trying to gently shepherd lost spirits toward the light. He doesn’t preach, doesn’t scold, doesn’t judge. He believes in laughter as a kind of salvation, in shared meals as sacred, and in friendship as a divine act. Even demons get a warm hello and a clap on the back when they cross paths with Homer — He insists that anyone can change, and that Heaven always has room for one more.
Charles Four Rivers
Even before Satan’s rebellion, the angel who would eventually take the name Charles Four Rivers was possessed of a terrible curiosity. Created as a recording angel, he bent himself to the task of denoting the thoughts and deeds of men, as God commanded, but he could never find an entirely comfortable position in his work. He was meant to be content with what; he couldn’t stop himself from wondering why. Those questions proved troublesome, of course, as questions from angels always do, and when he finally crossed the border between observer of human nature and participant in human history, his own fall from divine grace was all but assured. Too clever to serve in heaven but too wholesome to languish in hell, he found himself trapped in the liminal spaces of reality. Never is hardly the worst place for a mostly-fallen angel to end up, and the human guise he’s chosen lets him use the skills God granted him at the universe’s inception.
Boone Duning
Boone is a MEDICINE MAN WITCH.
Boone straddles Never’s two worlds with a quiet intensity. A sheriff’s deputy, he is known for his stoic demeanor, keen tracking skills, and an unsettling ability to “hear the dead wind” — a supernatural talent passed down through his mother’s bloodline. Though he keeps his craft hidden from most, whispers of Boone’s eerie intuition and uncanny luck haunt the town’s saloons and prayer circles alike. His most valuable possession is a charred silver pocket watch that once belonged to his late mentor. The watch ticks only in the presence of lies, and sometimes, when Boone holds it, it speaks with the voice of the dead man who gave it to him.
Alvin Lucas
Alvin Lucas serves as a steady, good-humored sheriff’s deputy, and is well-known for his easy charm and unshakable calm even in gunfire’s heat. Dependable and a loyal friend, he is also quietly but intensely dedicated to his true mission of gently coaxing restless spirits toward redemption before they can become something darker, something irreversible.
To aid him, Alvin carries a battered hymnal bound in faded leather — A relic that glows faintly under moonlight. The book doesn’t contain just hymns, but names. Names of the dead. Some are scratched out. Some still whisper. Each time Alvin helps a spirit find peace, a page turns on its own. But when a name appears in blood-red ink, it means the soul is tipping toward damnation and time is running out.
Alexis Leclerc
Word around town is that Mr. Leclerc will get you where you need to go. He’ll sell you a ticket with an unblinking stare and an indulgent smile, and depending on your reason for traveling, you may find his presence anywhere along the spectrum between oddly comforting and wildly unsettling. You might also find that his definition of where you need to go is different from yours, or that it changes somewhere along your way, and the destination on your ticket may change to match. Alexis is cheerfully untroubled about the possibility. If you’re meant to go somewhere–anywhere–in particular, a greater power will ensure that you get there eventually.
Either way, the rumors about people leaving town on round-trip tickets and never coming back, or coming back fundamentally changed? Probably true.
Patrick Wolf
Patrick Wolf is the calm, calculating presence behind the polished marble counter of Never’s lone bank, a man of impeccable dress, clipped diction, and an uncanny memory for names, dates, and debts. To the townsfolk, he is the very picture of stability and discretion, the sort of banker who never loses a ledger and always knows exactly how much interest your sins are accruing.
Unbeknownst to them, Patrick is a demon, dispatched not with flames and fury, but with ink-stained fingers and a hunger for souls dulled by greed. His mission in Never is one of quiet corruption, exploiting the town’s ambitions and desperation to nudge the living ever closer to damnation. Loans with shifting fine print, “chance” investments that seem to work until they don’t, deals made under pressure, and promises that bind tighter than they seem — Patrick turns the dreams of prosperity into traps, one eager signature at a time.
And yet, Patrick has a fondness for routine, for the small rhythms of mortal life that no infernal training ever quite prepared him for. He drinks his coffee at the same time each morning, enjoys feeding the sparrows outside the bank on his lunch break, and collects pocket watches, each one meticulously wound and tended. He finds himself inexplicably soothed by the orderliness of ledgers, the satisfaction of balanced books, the quiet pride in a well-run institution. For all his demonic purpose, Patrick sometimes wonders if his fascination with human striving has made him softer than he ought to be. But so far, no one in Hell seems to notice.
Jim Plunket
Jim Plunket is a mountain of a man, tall and broad-shouldered, with a presence that commands respect the moment he steps into a room. As the bouncer at the Pearl, Never’s upscale gambling hall and brothel, he is known for his unshakable calm and steady demeanor. His patience is legendary: Whether it’s breaking up a brawl or quietly escorting an unruly drunk out into the night, Jim always handles things with a measured hand. His deep voice is as soothing as it is firm, and he’s earned a reputation for keeping the peace with little more than a raised eyebrow and a well-timed word.
But beneath Jim’s calm exterior lies a past he’s worked hard to bury. Before Never, he was once part of a notorious outlaw gang, skilled in violence and strategy. His life with them ended in a brutal ambush that left him the sole survivor, carrying the weight of betrayal and regret. He walked away from that life, seeking peace in the Pearl, but his past still haunts him, and he is quietly waiting for the day it catches up.